Posts filed under ‘Entertainment’
Story and Plot are Not the Same Thing
By Chad Upton | Editor
Movies are extremely captivating because of their complex combination of: music, characters, dialogue, lighting, story, plot and everything else. Yes, story and plot.
These two words are often used interchangeably. I don’t have a problem with that, but I do find this little known fact interesting and heck, that’s what this site is all about.
Whether you’re talking about books, films or campfire tales, the differentiation between story and plot applies. I’ll start by oversimplifying the difference:
Story is what happens; plot is how those events are presented.
To be more specific: the story is a chronological arrangement of the events, including everything you’re presented with and also the implied or assumed events that you are not explicitly given. On the other hand, the plot includes everything that contributes to how you experience the story, including everything you see and hear, but not including the story events that are implied or assumed.
These two words are confusing because the elements they describe have some overlap — the parts of the story that you see are also part of the plot. While they do have this overlap, it is important to note that both plot and story include elements that do not overlap. Lets look at a popular film for example.
By now, I think most people have seen The Hangover (2009). If you haven’t, that’s ok, there are no spoilers beyond this point, but there is a basic description of the story and plot.
At a high level, it’s a comedy about four guys who go to Las Vegas and lose their friend, then retrace their steps to find him.
At the start of the film, the main characters are already friends; the film doesn’t show you how the core group of people met or became friends. Because we don’t see when they originally met, the formation of their friendship is part of the story, but not the plot.
The second act begins with the characters waking up from a blackout. Their hotelroom is a mess, but they can’t remember what happened the night before. The plot jumps from the night before to the morning after and skips everything in between. Because we did not see what happened, the events the plot skipped are just part of the story at this point.
The story ends by revealing something that happened the night before. Because the events in the story are rearranged (the plot), the viewer is part of the adventure, they know just as much as the characters. The plot makes the story more captivating because we want to know what happened, just as bad as the characters.
In movies, the plot also includes the music and credits because these are not generally part of the story — they’re not things the characters experience, but they do affect how viewers experience the story. This is where The Hangover does something really interesting; during the credits they show some still “pictures” from parts of the story that were skipped in the plot, bringing those elements that were once only part of the story into the plot too.
Bonus fact: music can be part of the story if, for example, there is a person/band/radio in the scene that is playing music.
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Sources: Film Art (ISBN 0073386162)
Secrets of the Red Carpet
By Chad Upton | Editor
The most famous red carpet was rolled out last night for the 83rd Annual Academy Awards. I find the red carpet fascinating, but it has nothing to do with what people are wearing.
While it looks like a random flow of people entering an award ceremony, it’s actually a well choreographed vehicle for publicity — publicity for the event itself and for the people and projects they are involved in.
I walked the red carpet at last year’s Webby Awards, where all of you helped me win a Webby for Broken Secrets. One thing that surprised me was the timing of the red carpet. While it looks like a casual flow of people entering the gala, it’s actually a regulated flow of people selected to pass by the cameras.
Not everyone who attends the event walks the red carpet. Usually, just the guest representing a project will walk the red carpet. Each guest walks at a scheduled time. These times are staggered to maintain an even flow of attendees moving along the press line.
In some cases, the event’s press liaison may provide the press with a list of red carpet attendees so they can decide who they want to interview and produce stories about. If you see someone with an attendee on the red carpet, it is likely their spouse or publicist. A publicist usually walks ahead of their client and decides which media outlets will do the next interviews with the person they represent.
Guests who do not walk the red carpet, escape the press circus by entering through another entrance.
The earliest known reference to “walking a red carpet” is from a play called Agamemnon (458 BC) by Aeschylus. When the hero returns from Troy, his chariot stops at a crimson path for him to walk on. So, like a god, his feet will never touch the earth again.
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Photo: Ian Muttoo (cc)
Why It Is Called a Swan Song
By Kaye Nemec
If you’ve been watching NBC’s The Sing Off, you’re probably familiar with the term “swan song.” At the end of each episode, the group that gets voted off leaves the stage as they perform what host Nick Lachey refers to as their swan song.
A swan song is used in reference to any final theatrical or dramatic performance. It can also be said that a political candidate is singing his/her swan song during their final political campaign or final term of office.
The term “swan song” comes from the belief that Mute Swans (Cygnus olor) were completely silent until the last few moments of their life, when they would sing a beautiful song. Although this is an ancient myth and was proven to be false, as far back as 77A.D., the legend has lived on and the term swan song has become mainstream.
Although Mute Swans do have a straight trachea that prevents them from making loud noises and, although they are usually pretty quiet, they are not mute. They make hissing, whistling, snorting and soft bark-like noises.
Broken Secrets
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Photo: Christian Roberts (cc)
Sources: University of Michigan, Wikipedia
The Meaning of the PlayStation Button Symbols
By Chad Upton | Editor
We are surrounded by symbols and they’ve been around for a very long time.
In public places, where people may speak many different languages, we often see symbols instead of words. Some examples include signs for bathrooms and restaurants and even many road signs.
In the West, we have a some common symbols in writing. Check marks often mean correct or yes and an X usually means incorrect or no. In Japan, they have four symbols that are commonly used in surveys: X, Triangle, Circle and Double Circle (circle within circle). These four symbols make up a four point scale, although sometimes the double circle is omitted for a three point scale. The circle means good or satisfactory and the double circle means excellent. The X means no or bad. The triangle means average (or below average on the four point scale when the double circle is being used). These symbols are just as common as the checks and Xs in the West.
So, when Sony charged Teiyu Goto with designing the original PlayStation, he wanted the buttons to represent ideas rather than label them with arbitrary letters like everybody else. It didn’t take long for him to settle on the triangle, circle, X, square icons.
They were easy to remember because they were associated with meaning. The triangle represents a user’s viewpoint or perspective, making it a great button to launch maps or change the game perspective. The square represented a piece of paper, making it ideal for showing navigation lists and menus. The circle and the X mean yes and no, and they’re meant for navigating yes and no operations.
When asked about the impact of the design, Goto replied, “”Getting to use such simple symbols in a design is an extremely rare opportunity, and it was really a stroke of luck to me.”
Broken Secrets
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Sources: 1up, Japanese Translator